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Programming Thread

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klondikebar
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Malevolent Murkrow
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« Reply #15 on: November 24, 2012, 09:26:27 pm »

lol nice, reminds me that I need to get a Raspberry Pi. I was waiting for the networking one to be released but then I just slowly forgot about it. :/ Now if only my Android could actually run Minecraft... Think I'll be buying a Nexus 4 soon anyway Smiley

I'm not actually learning Java from anywhere specific - more like jumping around from site to site as I google things. The Oracle Java tutorials are really nice for reference stuff, I had to look at them before when I did some coding with Swing. I didn't learn it all in one go though, I've been touching Java on-and-off in the past year or two. Not to mention that Java isn't my first language so I skipped most of the basics.

Although I did start off on something like this when I started out: http://zetcode.com/tutorials/javagamestutorial/
It runs along with Swing which is easy enough to start out with and you will find Swing continuously useful if you further expand on Java, you'll also find out that Java2d is horrible for games - especially cross-platform wise (The nightmares I had with that...).
My suggestion would to start out there anyway and once you're comfortable with Java, Swing, and Java2D, then move over to JOGL which is your saviour when it comes to game development in Java.

I won't be releasing the code for my engine, especially with the idea of going commercial with it. Tongue

That website looks useful, thanks. I'll have a play around with java, might give me an excuse to screw with minecraft a bit Cheesy
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